Blender
Import Gaussian splats and calibrated RGBD images into Blender.
Import and render Gaussian splats in Blender 5.3, which has native Gaussian splat support.
- Download and install Blender 5.3.
- Download your
.spzor.plysplat file. If it comes in a ZIP, extract it first. - Drag the file into Blender's viewport and confirm the import.
Save the scene as a .blend file to keep working in Blender.
Optional Atlas tools
For Atlas generation and editing inside Blender, install the
Atlas Blender extension.
For calibrated RGBD images, the extension imports bundles of PosedRGBDAsset
records from the World Labs JavaScript client:
each record contains imageAsset, camera, and depth. Splat file references
use TaskAsset. See the World Labs CLI for command-line and agent workflows.
Work with a coding agent
With the extension, the scene itself shows what Atlas knows: each posed image is a camera with a point cloud, and you place target cameras among them before generating. That makes Blender a good place to plan views with an agent and to check them together.
The atlas-blender skill, one of the
World Labs skills, tells an agent how to use the
extension: posing images, placing cameras, generating views, and creating
splats. The agent reaches an open Blender session through
Blender MCP. An agent with only a
terminal can run the same commands in Blender's background mode; the skill
covers both. The steps match the workflow guides.